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August 2019 Reviews

In case you missed some of our products the first go around, or you’ve been sitting on the fence about them, we’ll compile the monthly reviews of our products into one blog post each month. The full reviews can be found with the products (linked to in the product name), and in some cases, on the reviewer’s own blog (linked to the reviewers name). Continue reading August 2019 Reviews
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July 2019 Reviews

In case you missed some of our products the first go around, or you’ve been sitting on the fence about them, we’ll compile the monthly reviews of our products into one blog post each month. The full reviews can be found with the products (linked to in the product name), and in some cases, on the reviewer’s own blog (linked to the reviewers name). Continue reading July 2019 Reviews

June 2019 Reviews

In case you missed some of our products the first go around, or you’ve been sitting on the fence about them, we’ll compile the monthly reviews of our products into one blog post each month. The full reviews can be found with the products (linked to in the product name), and in some cases, on the reviewer’s own blog (linked to the reviewers name). Continue reading June 2019 Reviews
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May 2019 Reviews

In case you missed some of our products the first go around, or you’ve been sitting on the fence about them, we’ll compile the monthly reviews of our products into one blog post each month. The full reviews can be found with the products (linked to in the product name), and in some cases, on the reviewer’s own blog (linked to the reviewers name). Continue reading May 2019 Reviews
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April 2019 Reviews

In case you missed some of our products the first go around, or you’ve been sitting on the fence about them, we’ll compile the monthly reviews of our products into one blog post each month.

The full reviews can be found with the products (linked to in the product name), and in some cases, on the reviewer’s own blog (linked to the reviewers name).

Continue reading April 2019 Reviews

Roleplaying is Magic!

A Review of Tails of Equestria, The My Little Pony Roleplaying Game

Somepony’s looking for trouble…

My Little Pony: Friendship is Magic has been a fixture in our household for some time. It’s one of the rare programs that appeals to all three rugrats, as well as, if we’re being completely honest, Mummy and Daddy Rugrat as well. I am going to go ahead and assume that whomever is reading this knows what MLP:FiM is, but I will say that it is certainly the richest piece of branded programming I can think of.
What we are looking at here, is Tails of Equestria – The Storytelling Game licensed by River Horse Ltd. and Published by Shinobi7 in the United States and Canada; let’s see if I think it is worth your family gaming time.

The Cutie Mark Chronicles

I want to start by mentioning that having a My Little Pony Roleplaying Game licensed for development by a third party is hilariously ironic. MLP is owned by Hasbro. The most popular RPG in the world, Dungeons & Dragons, is owned and developed by Wizards of the Coast. Which is a wholly owned subsidiary of Hasbro. Weird, right? Anyway… let’s move on.
The Tails of Equestria book is a slim 150 pages, with around 135 pages of content after you exclude the table of contents, index, ads, and dice charts. The text is written in a large enough font to make my aging eyes happy, and is presented in relatively simple language throughout to make it easier for younger players to grasp. The text is broken down into twelve numbered chapters, with an unnumbered adventure module, and an appendix.

Appleoosa’s Most Wanted

After a brief introductory chapter, chapters two to five, as well as chapters 8-11 are devoted to the creation, maintenance, and advancement of your PC (that’s pony character in this game). Why they planted the two chapters of game rules in the middle of the character rules, I couldn’t say, but I find it a bit irritating.
Chapter 2 – Creating Your Pony Character is short and provides an overview of the process which is detailed in the following chapters. Once you’ve read the rest of the book, Chapter 2 will suffice for most of a player’s PC building needs.
Chapter 3 – Pony Kinds details the three different types of Ponies one can choose from: earth ponies, unicorns, and pegasi. Earth ponies are physically stronger than the other two types, and they get an additional boost to tests that use their Body trait once per session. Unicorns are more innately magical than the other pony types and they start the game with telekinesis. Pegasi have wings and can fly. There is also a note in this chapter about Alicorns (unicorn / pegasi hybrids with the physicality of earth ponies), stating that they are not available as a player type, likely due to issues of game balance.

Just Another Day in Ponyville.

A Flurry of Emotions

Chapter 4 details the Elements of Harmony: Kindness, Generosity, Laughter, Loyalty, Honesty, and Magic. In Tails of Equestria the Elements are treated as alignment is in D&D. They don’t have rules implications, but each player chooses one for their PC which can help guide that player in how their pony deals with the challenges that crop up in the game. It’s nice and subtle, and honestly a lot easier to interpret than alignment is, in my opinion.
Chapter 5 details each pony’s traits, which are the equivalent of ability scores in other games. There are three traits: Body, Mind, and Charm. Each pony starts with a d6 rating in Charm, and can can assign a d4 and a d6 to the other two traits. Earth ponies upgrade their body trait by one step, so a starting earth pony can either choose to be very strong, or to be completely balanced.
Stamina is the equivalent to hit points in other games, and is determined by adding a PC’s Body and Mind traits together, so a starting PC has 10 Stamina (or 12 Stamina if they are an earth pony).

The Mane Attraction

We’ll jump to Chapter 8 to continue with the character rules. This chapter deals with Talents and Quirks. At the game start, each PC chooses a Talent, such as Healing Touch. Some Talents are available only to certain pony types. The book contains sixteen Talents, some of which, such as Creative Flair can be further focused.
Quirks on the other hand, give ponies a gameable drawback. Each PC has one at the game start, and when they come into play, they reduce the PC’s ability to complete the task at hand. The book has seventeen suggested quirks ranging from phobias, to being too silly, to MeMeMeMeMeMeMe!
Chapter 9 deals with pony naming conventions, cutie marks, and the pony’s look, all of which will ideally tie into each other and result in a memorable PC!

The Mane Six

A Friend in Deed

Returning to Chapter 6, we learn about Friendship. More specifically, the chapter is about Friendship Tokens.
Friendship Tokens can be used to re-roll failed tests, re-roll with a d20 rather than the listed trait die, or to auto succeed. Tokens can be granted from one PC to another, and while the text mentions that doing so might have some additional effect, it never codifies this. In my sessions, I formalized this by ruling that one Token granted to another PC allowed them to re-roll a failed test with a d20 (this costs two tokens if a PC spends them on themself), and two Tokens granted to another PC allowed an auto success on a test (this costs three Tokens if a PC spends them on themself).

Testing Testing 1, 2, 3

Chapter 7 contains the rest of the game rules. Tails of Equestria uses a die step system, increasing the die rolled by a step, from a d6 to a d8 for example, rather than adding a pile of modifiers a la D&D 3.5. The game has exploding dice (called Exploding Hoof, naturally); when a player rolls the maximum on a die, they get to then roll the next die type, and can do the same if they roll the maximum on that die, and when they have no more dice to roll, they select the most advantageous result and use that to resolve their task. In play, Tails of Equestria feels a lot like a simpler Savage Worlds.
A chapter on money and equipment follows, which is brief but informative; Tales of Equestria characters are capable all by themselves, they don’t focus on money and stuff.
The character rules are then rounded out with a chapter on leveling and advancement, which is a suitably straightforward affair. The last numbered chapter contains some player advice, as well as some really good advice on how to run a game like an episode of MLP:FiM.

Mmmystery on the Friendship Express

The included adventure module, The Pet Predicament, is nearly forty pages long, taking up a substantial portion of the book. It has the PCs take over the care and handling of the Mane Six’s pets while they are on a mission, to predictably disastrous results. With an experienced Gamemaster running it, the adventure is really neat, and ably shows how to move from more physically conflict-oriented games to one where solving problems and working together are paramount. There are sections of the adventure, however that are really light on information and boil down to telling the GM to let the players resolve the problems however feels right, which may be difficult to do for most new GMs…

Pinkie Pie imitating her sister Maud Pie. Just because.

Keep Calm and Flutter On

In a nutshell, Tails of Equestria is a great game. It provides a surprisingly simulationist rules framework in which a group of players can have a lot of fun solving problems and exploring the world, and their relationships to each other. It is also easy to read in an afternoon and have an adventure ready to play the next day. It is not perfect however.
I would love to have a chapter on the land of Equestria included; many licensed games also serve as an excellent resource about the lore of the IP (Dragon Age and The One Ring spring to mind). I would also like to see more information on campaign creation, as well as a more fleshed out adventure included. Finally, there are some typos and grammatical errors (Princess Cadance is referred to as Princess Cadence in every reference to her. I know it’s a weird spelling of the word cadence, but it’s the poor pony’s name for goodness sake!) Overall, I give the game 4 stars and am looking forward to reading the other books in the game line.

And In Death They Live…

I was recently given the opportunity to contribute to Warlock, an ongoing publication by Kobold Press supported by their Patreons.

The person who reached out was Scott Gable, and I’ve worked with him in the past on this big project he’s been doing… not sure if you’ve heard of it… The Faerie Ring? (If you haven’t, you should check it out.)

At any rate, we’ve been a little behind on our projects here (though we were finally starting to progress on another NPC collection!), and I thought about trying to focus on them and saying no. The thing is I often really enjoy writing for other companies, and I find it to be so different than writing for my own.

So I said yes.

And the writing began.

Fast forward a bit and here we are!

Warlock Undead!

The topic is the Undead, with options including undead magic, a rogue subclass, the Ghoul Imperium Deserter background, some truly skin-crawling planar locales, a legendary villain, and a new PC race. This booklet’s esteemed sections and designers are:

Dry Lands: Plane of Undeath, by Wolfgang Baur

Order of the Ebon Star, by Kelly Pawlik

The Wendestal Devil, by Chris Harris

The Shade: Voices Beyond Death, by Dan Dillon

This 32 page PDF is available on the Kobold Press website, and if you are a Patreon (and why wouldn’t you be?) you probably already have a copy of it, so go check it out and let me know what you think.

Did you love the exploration of the plane of undeath? Are you getting ready to incorporate the darakhul defectors into your next game session? Were you haunted by the backstory of the vampiric monster?

We want to know (and so does Kobold Press, I’m sure, because reviews and feedback are awesome!).

August 2018 Reviews

In case you missed some of our products the first go around, or you’ve been sitting on the fence about them, we’ll compile the monthly reviews of our products into one blog post each month.

The full reviews can be found with the products (linked to in the product name), and in some cases, on the reviewer’s own blog (linked to the reviewers name).

Continue reading August 2018 Reviews

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April 2018 Reviews

In case you missed some of our products the first go around, or you’ve been sitting on the fence about them, we’ll compile the monthly reviews of our products into one blog post each month.

The full reviews can be found with the products (linked to in the product name), and in some cases, on the reviewer’s own blog (linked to the reviewers name).

In light of what’s been going on in our lives, we haven’t produced any new material in awhile, but hopefully soon!

Continue reading April 2018 Reviews

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February 2018 Reviews

In case you missed some of our products the first go around, or you’ve been sitting on the fence about them, we’ll compile the monthly reviews of our products into one blog post each month.

The full reviews can be found with the products (linked to in the product name), and in some cases, on the reviewer’s own blog (linked to the reviewers name).

Continue reading February 2018 Reviews