What’s in the Bag?

Ah, that moment when your players take down an NPC wealthy enough to possess a bag of holding. They want it to store their own goods, sure, but it didn’t come empty now, did it?

This series of posts detail the contents of such magical bags.


An Adventurer’s Bag of Holding

The bag is stained with smears of blood, dirt, and something that smells suspiciously of vomit. It has a sturdy set of ties strategically placed to allow the user to carry it like a backpack.

  • 26 loose crossbow bolts
  • An abacus
  • 7 bags worth of loose ball bearings
  • 3 baskets
  • A bell
  • 2 blankets (one has a squirrel embroidered on it)
  • A well illuminated book (The History of Wine: A Monk’s Tale), worth 15 gp to a collector
  • 18 chalk nubs
  • 3 costumes (1 courtier, 1 blacksmith, 1 naughty apothecary) all with appropriate cosmetics and costume jewellery
  • A flask (half filled with cinnamon scented whisky)
  • An hourglass
  • A vial of perfume worth 55 gp
  • A nightshirt
  • 6 pounds of soap
  • A waterskin filled with high quality wine
  • A cloak of billowing
inkwell and feather pen

August 2020 Reviews

In case you missed some of our products the first go around, or you’ve been sitting on the fence about them, we’ll compile the monthly reviews of our products into one blog post each month. The full reviews can be found with the products (linked to in the product name), and in some cases, on the reviewer’s own blog (linked to the reviewers name). Continue reading August 2020 Reviews

Cloak Clasp of Confusion

Inspired by Paizo’s War of the Crown, but using the rules from the Cubicle 7’s (no longer available) Adventures in Middle Earth, our latest campaign is a low-magic, gritty, sexist world.

Most people think magic is almost entirely gone from the world. In truth, it still whispers in the trees of the deepest forest, and calls to some individuals in their dreams. Magic items are incredibly rare, but a few magical heirlooms remain.

This is one such item. Worn by an unsuspecting lord sent to do his father’s bidding, this clasp shields his mind from those who might read it, but at a cost.

Cloak Clasp of Confusion

Wonderous item (requires attunement), uncommon

This intricately made cloak clasp depicts the image of a griffon.

While wearing this cloak clasp, you are immune to magic that allows other creatures to read your thoughts, or know your alignment. 

The cloak clasp of confusion protects your main intentions from being read by focusing on another irrelevant thought. This can often drive the wearer to have a shift in their apparent personality. It does not affect your ability to focus to or complete your intended task, but a gentle soul may give off a lecherous demeanour while other individuals may seem obsessed with a person or subject.

Swift Retribution (a weapon)

Inspired by Paizo’s War of the Crown, but using the rules from the Cubicle 7’s (no longer available) Adventures in Middle-Earth, our latest campaign is a low-magic, gritty, sexist world.

Most people think magic is almost entirely gone from the world. In truth, it still whispers in the trees of the deepest forest, and calls to some individuals in their dreams. Magic items are incredibly rare, but a few magical heirlooms remain.

This is one such item. Wielded by a lowly lord with nothing but a title and his family’s heirloom dagger.

Swift Retribution

Weapon (dagger, requires attunement), very rare

The hilt of this finely crafted silver dagger is embellished with images of wind gusts.  

When your allies are harmed, you gain +1 to attack and damage the creature that harmed them.

Additionally, the swift retribution is imbued with a spirit of protective vengeance. When you roll a 20 on your attack roll, and the target has injured one of your allies, the target takes an extra damage equal to your proficiency bonus.

June 2020 Reviews

In case you missed some of our products the first go around, or you’ve been sitting on the fence about them, we’ll compile the monthly reviews of our products into one blog post each month. The full reviews can be found with the products (linked to in the product name), and in some cases, on the reviewer’s own blog (linked to the reviewers name). Continue reading June 2020 Reviews

Adventure Adviser: Delectable Dragonfly

The Delectable Dragonfly

4/5

7 reviews     |        $$, Tea Service, Spa Services

Ratings and Reviews

Food
3.8/5
Drink
4/5
Ambience
4/5

Details

MEALS

Tea Service, Light Lunch

FEATURES

Seating, Table Service, Spa Treatment

Vast Collection of Teas

5/5
I am always impressed with the selection of available teas. Every pot is perfectly brewed.
Arradeth
Tangible Taverns: The Delectable Dragonfly

stupid place for stupid women

1/5
This is nothing but some fancy tea parlour for uppity noblewomen with nothing better to do.
anonymous

Excellent service

5/5
The staff go above and beyond without being obtrusive. If you’d like to enjoy an afternoon with acquaintances and don’t wish to host them in your own home, I highly recommend the Delectable Dragonfly.
Rosalind Alderidge
Tangible Taverns: The Delectable Dragonfly

Superb

5/5
I enjoyed a few afternoon teas here while staying in town on business. The quality of service is superb. It was an excellent way to meet some important and influential people.
Deloris Franz
5e NPCs: Bullies & Brutes

delectable additions are the icing on the cake

5/5
The delectable additions are the reason I visit. If you haven’t explored this menu you are missing out.
Peggy

Class Act

5/5
The Dragonfly is a class act from start to finish. Everything is meticulously decorated and cared for. The presentation of the food is impeccable, and the quality is excellent. The perfect place to spend the afternoon - with friends, or on your own.
Maeve W.
Tangible Taverns: The Delectable Dragonfly

They do try

4/5
This little tea house can be quite lovely. Prim does her best, but sometimes they are short staffed, the food is substandard, or they have an error with their books and do not have the correct person on hand. I recommond visiting, but suggest you keep your expections moderate.
Eva Lurancree
Tangible Taverns: The Delectable Dragonfly

Face at the Tavern: Yakub Bekril

With the release of Tangible Taverns: The Beached Mermaid comes a collection of new faces.

This shipwreck turned tavern is located just on the outskirts of a settlement. The tavern is open to the air, allowing the fresh sea breeze to blow away the stench of the salty sea dogs who frequent it. The company is seedy and there are no rooms to rent, but the food is good and few people ask any questions. 

The tavern itself has a handful of servers, Captain Ormont, and the cook named Tor. Tangible Taverns: The Beached Mermaid also includes a collection of colourful patrons ready to make an appearance while your PCs sip their ale.

Yacub Bekril

Yacub’s face is weathered and scared from countless ship battles and tavern brawls. His facial hair is neatly trimmed, and his brown hair is long, but well groomed. Like many pirates his clothes are loose and slightly tattered. He wears a patch over his left eye.

An optimist from a young age, Yacub typically has a cheerful disposition. He feels at home on the ocean and despises being away from the waves for any length of time. He has worked for countless captains on all manner of ships. While much of his life has been spent aboard pirate ships, scuttling other ships and making off with cargo, Yacub has also sailed with merchants, assisting them in seeing their cargo safely to port.

If not for Annette Cunninsgworth, Yacub might never need set foot on the shore, save to assist in restocking a ship. Whenever he finds himself in a spot of trouble, unsure of how to carry on, Yacub recalls the day he first laid eyes upon his bonnie lass.


Can your PCs discover Yacub’s dark secret?
Or will it be their undoing?

Pick up Tangible Taverns: The Beached Mermaid today.

Adventure Adviser: Gumption

Gumption

3.5/5

6 reviews     |        $, Home-Style Food, Lodging

Ratings and Reviews

Food
3.5/5
Drink
3/5
Ambience
3/5
Lodgings
3.5/5

Details

MEALS

Breakfast, Dinner

FEATURES

Seating, Table Service, Large Property to Walk, Working Farm, Small Rooms for Rent

A Waterfowl Enthusiast’s Dream 

5/5
I'd heard rumours of the mysterious property filled with an incredible assortment of waterfowl, but I didn't believe it to be true until I saw it with my own eyes. Harbrum has an incredible selection of ducks, geese, and other waterfowl. I was particularly impressed when I spotted a Drovan's Redbeak. True bird watchers will understand the magnitude of this bird's presence in such a location.
Larnit Hemshire
Nature enthusiast

don’t like the squirrel

3/5
Bring a bedroll, and don't expect to sleep in the main house. The place is good enough, but there's this weird squirrel statue that made me feel like I was being watched.
Durgal
5e NPCs Bullies & Brutes

kidnappers! 

1/5
Something weird is going on here.. my friend went missing and they won't say what happened to him
like i'd tell you!!

nice

4/5
bed was good. food was good. was a nice place to stay.
Trune K

Home away from home

5/5
The kids here are just the sweetest, and Harbrum is a delight. I stumbled on the place by accident and stayed a few days enjoying the amazing property. Magenta even sent me on my way with lunch when I left.
Celeste T.

knack with animals

5/5
This is the perfect place for stop for a break, and not just because there is nothing else around for miles. The rooming cabins are sufficient (and far better than being out in the open), the food is filling, and the proprietors are welcoming. Even more than that, they have a real knack with animals. Our horses had a rough go of things before our arrival and the Kettlebees let us stable them for a few days. Never seen those creatures happier.
Cleo Arnsdorfsen
Hauler of Folks

Adventure Adviser: The Hut

The Hut

3.75/5

4 reviews     |        $, Home-Style Food, Hostel

Ratings and Reviews

Food
4/5
Drink
3.5/5
Ambience
3.5/5
Lodgings
4/5

Details

MEALS

Breakfast, Lunch, Dinner

FEATURES

Seating, Table Service, Liquor, Hostel Beds

A Good Place to Go

5/5
I like it here. Mama's food is really good, and she always gives my pup a treat.
cloudy forest by Lum3n
Trix

Lucky find

5/5
I was fortunate enough to stumble upon this place some time ago. It had been a rough few days and Mama took me in. The food she made was delicious. The beds were very comfortable.
Rolf

a hut in the middle of nowhere

1/5
Inconvenient location. Too much wildlife. No private rooms. Food was spicy. Do not recommend.
anonymous

Nice place to rest

4/5
Durgal and I enjoyed the food here. It was nice to get inside. Mama was friendly. 
Evie Longheart

Have a character who visited The Hut and wants to share their experience? Submit it and it could be featured here!

Don’t forget to include your character’s name. 

Savage Combat

Savage: ˈsavij

Definition: (of an animal or force of nature) fierce, violent, and uncontrolled.

The fifth edition of the world’s oldest role-playing game relies heavily on combat, but often what should be cinematic and memorable is laden down with dice rolls and rules that prevent truly memorable acts from occurring.

Knocking out a PC with one hit, for example, is nearly impossible. Until now.

Knockout (X/Day). [CR + 2 ] If this creature hits a creature with an unarmed strike, its target must make a Constitution saving throw equal to 8 + this creature’s proficiency bonus + this creature’s Strength modifier or be knocked unconscious. If this creature attempts this against a creature that has not taken any damage, it has advantage on the saving throw. An unconscious creature gets a new saving throw at the end of each of its turns to regain consciousness.

Our recent release Advantageous Abilities: Savage Abilities Volume 2 provides even more brutal abilities for the GM’s arsenal.

Give your PCs the unexpected as they come up against a monster with a slightly different strategy than others of its kind.

Pick up the whole Advantageous Abilities line now on DriveThruRPG.